flite compile errors
Alex Snow
alex_snow at gmx.net
Sat Aug 21 12:11:48 EDT 2004
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Yeah I noticed those voice files took a long time to compile...but
I'll try creating the swapfile and see what I get.
On Sat, Aug 21, 2004
at 10:32:36AM -0500, Adam Myrow wrote:
> How much swap space do you have? Flite requires a *huge* amount of memory
> to build successfully. If you have some free hard drive space, I'd set up
> a large temporary swap file. Seriously, I'd suggest at least 1GB of swap.
> The reason it requires such a tremendous amount of memory to build is that
> the voice is entirely in C, and is like 20MB of source code. I don't
> recall the exact numbers, but I was surprised that something which
> requires such a huge amount of memory to build can run in a fairly small
> amount once built. Another option is a pre-built binary. Somebody once
> put together a binary package for Slackware of Flite that used the 16-bit
> voice which improves fidelity somewhat. I can't remember who it was,
> though. Maybe, it's still in the list archive somewhere.
>
> Flite is an OK synthesizer, but somewhat flat and lifeless sounding. It
> also has some strange pronunciation rules. For example, it consistently
> pronounces Linux as if the x at the end weren't there. It also tries to
> process abbreviations which all the modern synthesizers seem to do. It
> drives me nuts when they decide to treat part of an email address as an
> abbreviation.
>
>
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- --
The most important design issue... is the fact that Linux is supposed to
be fun...
-- Linus Torvalds at the First Dutch International Symposium on Linux
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